Nathan Bolton
BTEC Extended Diploma in Computer Games Design
Assessment 1: Researching Video Games
Unit 22
Unit 72
I know that I have done this before, but this is for an assignment for my college class.
Genre
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Description
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Example
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FPS
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Whilst in a first-person perspective, the player has to quickly shoot people in action packed scenes.
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Call of Duty
All the games in the COD franchise involves first person shooting, and is kind of a repetitive thing, walking around, following your team mates, shooting anybody that doesn’t look familiar, or going online and getting yelled at by people you don’t know, if you have just failed something.
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Adventure
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Adventure games, one of the first genres, are games where the player is given something to do and many different things happen.
| Spongebob Squarepants: Battle for Bikini Bottom
“Spongebob Squarepants: Battle for Bikini Bottom,” is one of the many kids games that feature adventure, though this game does have a little bit of action. The aim of the game is to save Spongebob’s town of Bikini Bottom from the robots that Plankton has made, trying to get rid of them by going to all the places from the show and comedy that we are familiar with.
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Platform
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“Platform games” are games where the player has to use timing and jumping to reach a destination and avoid getting killed by enemies along the way
| Sonic the Hedgehog
“Sonic the Hedgehog” is a game where you have to collect rings, get to your destination by doing some cool moves whilst trying to avoid enemies that get in the way.
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Puzzle Games
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“Puzzle games,” are games where you have to solve something to be able to continue to the next puzzle.
| Tetris
“Tetris,” one of the most popular games in the world that everyone has played, but it is also one of the most frustrating games in the world, even worse than Flappy Bird. The aim of the game is to fit blocks of different shapes and sizes and line them all up to fit perfectly within a time limit. The taller it gets, the more likely you are to have to restart the game.
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Simulation
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“Simulation” games are games where the developers have tried to replicate something from real life into a game to help people.
| The Sims
Maybe not the best example of a game about real life, but “The Sims” does make you form relationships with people with your sims, makes you do all the work for them as if you were that person. Excluding all the non-realistic stuff like aliens, ghosts and stuff, the game does have a life like experience for you to play with.
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Sport
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“Sport” games are obviously game which let you play a sport whilst lying down holding a controller in your hand, without you having to move around constantly. But some sport games can let you physically move, games such as Wii Fit.
| Fifa 15
The “Fifa” franchise lets you play as players you know from real football, and gets you to play football without moving, and it can get quite competitive if you play with others, but it is still a lot of fun to play, if you are good at it at least.
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Fighting
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“Fighting” games, which usually have a bit of action most of the time, are games where you and another person or computer, go head to head in a death battle.
| Mortal Kombat X
“Mortal Kombat X,” probably the most graphic game, lets you attack your friends without the actual physical damage, and can actually be a lot of fun, when you don’t die that is. If you are one for extreme graphic deaths, then this is probably the game for you.
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Dance/Rhythm
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“Dance/Rhythm” games are games where you can either physically dance in front of a camera, Kinect, or by using a Wii remote, or by pressing the buttons on your controller in a time limit.
| Just Dance
The “Just Dance,” franchise, one of the most popular party games, lets you and a group of friends, or even people online, dance together, mirroring what they see the dancer on screen do. This is a very good game to play for maybe a few minutes, as it is very easy to lose your breath from just one song.
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Survival/Horror
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“Survival/Horror” games are games where you play a character who has to survive throughout the game, trying to avoid getting killed by usually a supernatural being.
| Outlast
“Outlast” is a first person game where you play a man named Miles, an investigative reporter who has stumbled across an asylum which has been taken over by the patients who were being tested on. This has got to be one of the scariest games so far, especially because 1) the music, 2) the fact that you as the character can’t attack enemies, you can only “run, hide or die” as the beginning warns you. This game is perfect for people who like getting frightened, but be warned that this game is very gory, and has some male nudity throughout.
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Action
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“Action” games are when you have to act quickly to attack/kill enemies. It not unusual to see other game genres mixed in with action games, such as adventure, horror, fighting, FPS.
| Resident Evil Revelation 2
“Resident Evil Revelations 2” is a horror based action game, mixed with shooter. This game can be particularly entertaining and horrifying by the fact that your have to play several different characters, run away or kill deadly monsters. The most annoying part of this game is, if you are playing 2 players, player 1 dies almost instantly, whilst player 2 can get hit 20 times before actually dying. The creepiest part of the game is the little girl, and especially when you start playing as her. If you like horror, then this game is definitely for you.
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Positive and Negative Aspects of Video Games
In the media, they always seem to say bad things about video
gaming and what it is doing to the next generation. But, just as there are
negatives to gaming, there are some positive things that I think are worth
mentioning.
Positive Aspects:
·
People
are better at following instructions. In most games, people are given
something to do and most likely you can’t continue playing the game unless you
finish what you have been told to do, and this can carry on, out in the real
world, especially when somebody has a job.
·
Problem
solving and Logic. When playing puzzle games such as Angry Bird, a child
can come up with new and imaginative ways to solve problems in everyday life as
well as in game.
·
Hand-eye
coordination, fine motor and spatial skills. Nowadays, a lot of people play
shooting games, where, whilst running, they have to shoot somebody, who is also
running. Not only shooting games though, it has been found that pilots are very
skilful because they have played video game simulations that have helped teach
them how to do something perfectly.
·
Planning,
resource management and logistics. In real life, we have to find a way to
save money for food, rent etc. The gaming industry have found a way for people
to do that in a game, such as “The Sims” franchise, it teacher people to save
money, look after children, all sorts of things that happen to actual human
beings.
·
Multitasking,
simultaneous tracking of many shifting variables and managing multiple
objectives. In some games, something might suddenly occur, so they have to
be able to change their objectives quickly to deal with a situation
immediately.
·
Quick
thinking, making fast analysis and decisions. Studies suggest that video
games make people think faster than those who don’t play games. Surgeons can
use simulation games to help them become better at their jobs and know what to
do if a certain situation pops up.
·
Accuracy.
Playing games can help people make faster decisions without losing any
accuracy, which is more or less needed nowadays.
·
Strategy
and anticipation. During most games, you are given a clear objective, but
along the way, things are suddenly thrown at you which makes you act
immediately to the situation, still thinking about the long-term goal.
·
Situational
awareness. As I have already mentioned, several jobs, such as a soldier or
surgeon etc. use video games to help them become better at the jobs they are
doing. These games also requires the player to be aware of what is happening to
them in game and be able to act quickly.
·
Developing
reading and maths skills. Some games use maths and sometimes requires the
player to read, so a game can include this and it makes the player become
smarter in these two areas.
·
Perseverance.
Sometimes as a player gets further along in the game, it becomes harder for
them and they have to restart the level again and again until they have finally
completed it, giving the player a time to be happy and to relax a bit before
the next thing comes along top stress them out even more.
·
Pattern
Recognition. Quite a lot in games, they make you do the same thing over and
over again, which makes the player recognise and complete objectives faster and
a bit easier.
·
Inductive
reasoning and hypothesis testing. When a player is in a situation where
they have to kill all the enemies around them, then the player has to come up
with something to do, and if it doesn’t work, then they can think of something
else to do instead that might help them complete that part of the game.
·
Mapping.
Some games require a player to know where they are and where to go, memorising
where everything is.
·
Concentration.
In some games, it helps a person be able to focus on the game, which can help
some people who have difficulty focusing on things in the real world, as well
as helping improve their reading scores.
·
Improved
ability to rapidly and accurately recognise visual information. Being able
to find links between things, remembering details of environment, being able to
notice things others can’t.
·
Taking
risks. In some games, being able to take risks lets the player have a reward,
as little to pretty much no game gives rewards for people who play a game in a
way that makes them feel safe.
·
Responding
to challenges. When a challenge has been presented to a gamer, they might
be able to do that challenge in quite a fast way, if they are used to what they
are being told what to do in a game.
·
Responding
to frustrations. When a player gets frustrated, it isn’t because of the
violence presented to them in the game, but for the fact that they have lost
something makes them angry, and that quite a lot of gamers are sore losers.
·
Teamwork
and cooperation when playing with others. Most of the times, when people
online play with each other, it seems to be a lot of screaming at each other
and hurting peoples feeling, but it actually does help people work together
more and think of ways for them to all cooperate, even in different situations.
·
Management.
In some games, you are given limited resources to use and you find a way to be
able to use that in an uncostly way, in
other games you are given control over peoples lives, such as in the Sims. This
can help people in the real world be able to help others and be able to use
techniques to help keep resources.
·
Family.
Some games let the entire family play along, bringing parents, siblings closer than
they were before.
Negative aspects:
·
Violent
games and children. In a lot of games, there is a lot of violence, and
parents let their child play them for however long they want, but it has been
proven that video games can affect the way a child sees the world, as in these
games they are being rewarded for providing violence, and the younger the child
is, the more effect is has on the child’s brain. Some theories are that the
only reason a child would have violent after playing a game is because the
child had aggressive behaviour before playing the game, but not enough evidence
backs this up.
·
Link
between violence and violent video games. A lot of research has been done
to try and prove that video games are not the reason as to why a person acts in
a way that causes harm or stress to people, but nothing has been proven yet. It
can be shown that a lot of teenagers play a video game and forget about the
violence they just saw and can carry on with their lives, but there have been
cases where somebody has committed a crime and just so happened to have played
a lot of violent games, but whether or not the two things are connected need to
be proven.
·
Social
activity. As children of this century are becoming more and more addicted
to games, we can see that some children stop doing what is needed of them, such
as talking to actual people, playing outside, reading, doing homework etc. But
research has been done that playing online games in fact makes the child more
social than before and that not talking to others is a weird thing to do.
·
Values.
As said before, some children see violence in games and get rewarded for
causing it. Quite a lot of games, mainly games from a few years ago, presented
female characters to be over sexualised and weak. It has been said that
violence in video games could help a person become more “human” in a way that
they feel bad about what they have done etc.
·
Reality.
It has been noted that some people who play games a bit too much, do start to
confuse fantasy and reality, and eventually lose their minds.
·
School.
Because of video gaming, a lot of children have started to change the way they
do things for school, for example, they don’t do their homework and instead
decide to play games, they often have lower grades than those who don’t play as
much games, they argue more with teacher and friends. A good thing is that some
of the children who do this do acknowledge their gaming habits.
·
Concentration.
As we know, video games can help a person’s concentration, but it can also
damage it, it does help with short term concentration, but it can damage
concentration in the long run.
·
Health.
Though games have many good aspects, there are a lot of health problems people
who play games can get, such as obesity, seizures and muscular and skeletal
disorders like tendonitis.
·
Online
Dangers. Whilst online, a child can pick up a lot of bad language and
behaviour that they have gotten from other people online, and they might become
vulnerable to online dangers.
·
Depression.
If a child becomes addicted to gaming, it can be shown that they become more
depressed and become much less social when speaking to people in the “real
world.”
·
Attention.
It has been shown through studies that a child’s attention span weakens as they
become more of an addict to gaming.
Recommendations:
·
Monitoring.
You should monitor the amount of game time your child has, just as you
should with TV and social media sites.
·
Parenting.
As a parent, you have to discipline your child correctly, without any bodily
harm or unneeded language, because this could cause a child to become more
violent in their later life, and could possibly commit crimes, cause fights
etc.
·
Activities.
Make sure your child is doing more than just playing games all day. Make sure
that they play with friends, play sports, read books, and watch TV etc.
·
Time.
Try making you child play at least one hour per day of gaming.
Visual
Styles
This is a sketch of a game idea. I
know this doesn’t look like much of a game, the first giant square would be the
first level, and the box underneath it would be the final level. The graphics
on the game won’t be the best, but hopefully fun to play, it might even be
cheaper to do a game like this than to make a full on side-scroller game. The
places will be more detailed than what is shown on the sketch, but it won’t be
too detailed as to look real.
The apartment building in the
background shown in the first box is interactive as you have to jump on them,
the black box in the middle is meant to represent an alley way, which is why it
is dark. The houses in the second box is also an interactive part, the white
background is the sky. The space in between the two houses is an open space
which neither of the houses own, and so is open to be able to kill the flying
monster.
The game is going to be an
exaggeration/cel-shaded game.
Each level will be a still image background of different neighbourhoods and shops from the TV series. All items will have a 2D appearance, but characters will be a much more detailed than that of the objects like the scalpel.
There will be a cutscene in 3D at the beginning which will be around 4 minutes long, and at the end, which will be around 4 minutes long as well.
Each level will be a still image background of different neighbourhoods and shops from the TV series. All items will have a 2D appearance, but characters will be a much more detailed than that of the objects like the scalpel.
There will be a cutscene in 3D at the beginning which will be around 4 minutes long, and at the end, which will be around 4 minutes long as well.
Game
concept
The main character is Buffy
Summers, who lives in Sunnydale. Several years ago, the Gentlemen took all the
voices of those who lived in the town so that they could steal people’s hearts
without the victims being able to scream as they cut out their hearts. Now they
are back and Buffy needs to stop them. She needs to collect the jar of hearts,
and break the box which the Gentlemen has on their persons. When Buffy manages
to weaken the Gentlemen, she can smash the box and be able to scream and make
the Gentleman’s head explode.
Buffy has a stake, which she
usually uses to kill vampires, but the stakes are no match for the Gentlemen. The
Gentlemen have footmen, who are covered in bloody bandages and a loosened
straight jacket, stakes can kill them. The jars of hearts are covered all over
the place, some are hidden behind windows or underground, which Buffy will have
to either dig through or smash windows to be able to get. The more hearts that
Buffy collects, the easier it is to defeat the Gentlemen and their footmen.
Throughout levels 1-3, there will be one footman, so you will have to try and collect the jar of hearts which are either out in the open, or hidden behind windows or inside objects. If you get hit by the footmen 4 times, you will have to restart the level. Level 4 and onward, there will be more that one, some with 3 some with 4. In all levels but the final level, there will be only one Gentleman, but in the final one, their will be 2. If you get hit by it 3 times you will be forced to restart the level. Buffy will have to hit the Footmen twice, and she will have to hit the Gentlemen 3 times.
In the final level, there are more hidden hearts than before, so Buffy will have to try and find them all to weaken both Gentlemen. The Footmen will be harder to defeat in this level because they have collected so many hearts that they have more strength, so it will take 3 hits to kill them, same with the Gentlemen, they will take 4 hits to kill them in this level. It still takes 4 hits to get killed by the Footmen, and 3 hits to get killed by the Gentlemen.
To collect the hearts out in the open, you have to walk up to it, but to collect the hidden objects, you will have to attack the windows, barrels, etc. like you do with the enemies, the heart will come out and you will be able to collect it. Whilst attacking the objects with the hearts in it, you may be attacked by one of the Footmen. Windows break after 2 hits, barrels break after 3 hits. Sometimes hearts will be trapped inside cars and trucks, so Buffy will have to hit it 5 times to be able to get them out.
Friends from the show will make an appearance in the cutscenes as well as some trapped in the actual game play.
Throughout levels 1-3, there will be one footman, so you will have to try and collect the jar of hearts which are either out in the open, or hidden behind windows or inside objects. If you get hit by the footmen 4 times, you will have to restart the level. Level 4 and onward, there will be more that one, some with 3 some with 4. In all levels but the final level, there will be only one Gentleman, but in the final one, their will be 2. If you get hit by it 3 times you will be forced to restart the level. Buffy will have to hit the Footmen twice, and she will have to hit the Gentlemen 3 times.
In the final level, there are more hidden hearts than before, so Buffy will have to try and find them all to weaken both Gentlemen. The Footmen will be harder to defeat in this level because they have collected so many hearts that they have more strength, so it will take 3 hits to kill them, same with the Gentlemen, they will take 4 hits to kill them in this level. It still takes 4 hits to get killed by the Footmen, and 3 hits to get killed by the Gentlemen.
To collect the hearts out in the open, you have to walk up to it, but to collect the hidden objects, you will have to attack the windows, barrels, etc. like you do with the enemies, the heart will come out and you will be able to collect it. Whilst attacking the objects with the hearts in it, you may be attacked by one of the Footmen. Windows break after 2 hits, barrels break after 3 hits. Sometimes hearts will be trapped inside cars and trucks, so Buffy will have to hit it 5 times to be able to get them out.
Friends from the show will make an appearance in the cutscenes as well as some trapped in the actual game play.











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